[Temp Check] ENS Retro: An ENS DAO Retrospective & Stakeholder Analysis

A Retro of some kind is fine, but this temp check introduces more issues & concerns than solutions it may recommend.

The Temp Check asks delegates to make a single combined decision across three separate areas: 1) high-level design, 2) budget, and 3) team.

My position on each:

  1. A Retro does not require 9 stewards + secretary. At most, 1 steward per WG is sufficient. Information should already flow cross-team, and some WGs claim to have completed their own retros. While continuity can be valuable, several stewards seem focused on maintaining their roles or emphasising their own importance. If compensation for outgoing stewards is needed, it can be a simple line item - it doesn’t justify this structure.
  2. The proposed budget is high for a 4-month period and lacks detail such as headcount & individual rates.
  3. I cannot support the listed team. Several operate with their own agenda, and their conflicts of interest are no different from those they portray of others. They require dilution or replacement.

For me, the proposal fails on those fronts. I will vote against.

In any case, if ‘a Retro’ were to pass, I would strongly support dissolving the WGs - today & regardless.

This is necessary to move forward without the structures that are already acknowledged as broken and ineffective. It would also prevent further situation of manipulation & positioning from incumbents & pseudo-active contributors maintaining presence & indulging themselves purely for future roles. I am genuinely tired of busywork in our DAO. Furthermore, dissolving does not prevent future creation.

Thus, on balancing intents of retro and actual progress: I support this proposal [Temp Check] Replace the Working Groups with the ENS Admin Panel. An amended Retro can provide an opportunity for creation - which may include reinstallation of some forms - but retaining the current WG model for its sake makes little sense. If kept, it would be predictable that more noise is added than taken away and improved - so let’s cut to the chase and remove that which for too long extracts from mission focus.

I’ve plenty of thoughts on designs around DAO allocation, grants and programs, but none of that matters while we tolerate current wastage, distractions and enable the needless political playground that slows us down.

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